TLC Posts


Test Post

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. Last ReviewedMarch 13, 2025 First Published:September 30, 2024 Gamification or Gamified Learning is a learning strategy that involves using game attributes and game design elements to enhance learner performance. It relies on instructional elements that support learning (e.g.,… Read More

TLC‧To‧Go: Leading a Class Discussion

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TLC‧To‧Go: Getting to Know Your Students

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TLC‧To‧Go: Gamification

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TLC‧To‧Go: Teaching in Tumultuous Times

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Supporting SoTL in a Center for Teaching and Learning

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Scott, D., Fulkerson Dikuua, K. J., Hall, A., & Laughner, T. (2024a). Supporting scholarly educators and SOTL at a Health Sciences Institution: Lessons learned from a teaching and learning center. New Directions for Teaching and Learning, 2024(178), 71–79. https://doi.org/10.1002/tl.20591

Improving Patient Communication Through Simulation: Carlos Clardy, College of Health Professions

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Poll Everywhere Account Check

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This month’s tech tip gives information about how to make sure you’re using UT Health Science Center’s enterprise version of Poll Everywhere, which gives you up to 1000 responses to your questions.    If you’re interested in learning more about Poll Everywhere’s features, a workshop is scheduled for March 5 at 9am CST. More information… Read More

TLC‧To‧Go: Learning Outcomes

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TLC To Go: Avoiding and Dealing with Microaggressions

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