Category: Design Effective Learning Experiences


Metacognition and Self-Regulation

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First Published:July 25, 2025   Metacognition—the awareness and control of one’s thinking—and self-regulation—the ability to plan, monitor, and adjust one’s learning behaviors—are essential for academic success and professional growth in the health sciences. Together, these processes enable learners to assess what they know, identify gaps, select appropriate strategies, and evaluate their effectiveness in both academic… Read More

AI to Support Student Learning

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. First Published:June 3, 2025   Artificial Intelligence (AI) tools are transforming student learning by enabling more personalized, responsive, and engaging educational experiences. In health sciences education, where students must master complex knowledge and clinical reasoning, AI can provide… Read More

Gamification

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. Last ReviewedMarch 13, 2025 First Published:September 30, 2024   Gamification or Gamified Learning is a learning strategy that involves using game attributes and game design elements to enhance learner performance. It relies on instructional elements that support learning… Read More

Team-Based Learning

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. Last Reviewed:March 11, 2025 First Published:March 4, 2022   Team-based learning (TBL) is a student-centered instructional strategy that utilizes a flipped classroom model allowing students the opportunity to work in groups to solve authentic problems. TBL is a… Read More

Teaching in the Clinical Setting

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. Last ReviewedMay 8, 2025 First PublishedApril 25, 2022   Prior to the start of a clinical rotation or experience, faculty should discuss their expectations of learner performance with their learners. Topics to discuss should include goals and objectives/outcomes,… Read More

Syllabus Design

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. Last Reviewed:March 27, 2025 First Published:April 22, 2022   Course syllabi provide students and faculty with a road map for successfully navigating a course including details about content, requirements, assignments, assessments, policies, resources, schedule, expectations, and responsibilities. In… Read More

Student Engagement

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Last Reviewed:July 25, 2025 First Published:June 22, 2022   Student engagement refers to the degree of attention, curiosity, interest, and investment students show toward learning. In the health sciences, engagement is a key contributor to meaningful learning, clinical preparedness, and professional identity formation. Research shows that when learners are engaged, they are more likely to… Read More

Service Learning

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. Last Reviewed:March 11, 2025 First Published:March 30, 2022   According to Seifer and Connors (2007), “service learning is a teaching and learning strategy that integrates meaningful community service with instruction and reflection to enrich the learning experience, teach… Read More

Problem-Based Learning

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. Last Reviewed:February 26, 2025 First Published:February 10, 2022   Problem-based learning (PBL) is a student-centered, active learning strategy where students work in small groups (4-6 members) to solve complex, real-world problems that can have multiple solutions. While similar… Read More

Online Learning

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. Last ReviewedMarch 27, 2025 First PublishedApril 12, 2022   Online learning has been described as internet-based course(s) that occur synchronously (real-time) and/or asynchronously (not in real-time). During online courses, students and faculty engage in learning through the use… Read More