Category: Academic Technologies


Test Post

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Take it on the go! Listen to an AI-generated TLC To Go podcast episode summarizing this resource. Last ReviewedMarch 13, 2025 First Published:September 30, 2024 Gamification or Gamified Learning is a learning strategy that involves using game attributes and game design elements to enhance learner performance. It relies on instructional elements that support learning (e.g.,… Read More

Tracking Student Activity in Blackboard Ultra

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March 2024   Faculty can gain insight into student activities within their Ultra course with Student Activity and Submission tools.  If you have any questions, or would like to learn more about Poll Everywhere, send email to tlc@uthsc.edu.      

Poll Everywhere: Share Activities with Your Team

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Published:March 2023   Poll Everywhere is a real-time audience response system used to engage audiences through interactive presentations. When engaging students, sharing questions, and collaborating with additional faculty may be necessary.  Poll Everywhere Teams is an effective tool that allows presenters to share activities that will be presented by multiple lecturers. Share Poll Everywhere Activities… Read More