Tag: Gamification


Gamification

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First Published:September 30, 2024   Gamification or Gamified Learning is a learning strategy that involves using game attributes and game design elements to enhance learner performance. It relies on instructional elements that support learning (e.g., clear and relevant goals, immediate and continuous feedback, and positive reinforcement of target behaviors) and game design elements that increase… Read More

Using Gamification to Engage Students

One way to engage healthcare professional students is through the use of gamification and games. Gamification and games can be used to help encourage learners to motivate actions, progress through content, and reinforce behavior and knowledge. While games and gamification are often used interchangeably, there is a difference. The use of gamification for learning is… Read More

Date:

Presenter:

  • Chelsea Renfro, PharmD, College of Pharmacy

September 2018

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Volume 1, Issue 6 In this issue: The Teaching Scope: Gamified Distance Learning in Healthcare… Teacher’s Toolbox: Low-Stakes Quizzing with Quizizz Did You Know? You have a virtual mentor… Pedagogy Vodcast: Serious Game Evidence… Research Bytes: Top 15 issues and opportunities…  

August 2018

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Volume 1, Issue 5 In this issue: The Teaching Scope: Jeopardy-Game Teaching Pedagogy Teacher’s Toolbox: Engaging and Educating with EdPuzzle Did You Know? EndNote X8… Pedagogy Podcast: Research on Engaging Learners Research Bytes: 7 out of 10 professors…